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Design
GUI Design The Mac OS has
a superior and more user friendly GUI: graphic user interface - what the user
sees on the screen and the way the user finds her/his way round the computer.
Apple developed a spatially-oriented Finder in contrast to the filing cabinet
/ browser interface of Windows95/98/NT. Most users find the former more intuitive
because it is more "what you see is what you get" (or WYSIWYG in geek
talk). Apple has worked on improving the Mac GUI: each major revision of the OS
has contained GUI enhancements for the ordinary user (eg. application switching
with 8.1, support for multiple users/ security/more ergonomically placed scrolling
controls with 9 and "Aqua" and dock with "X" - ie. OS ten
released by Apple in March 2001).
Apple brings many useful innovations to the GUI long before Windows. (see
also Ease of use from this site). This from the Mac
Observer:
"A patent granted to Apple January 25th, 2000 appears to reveal that Apple had
a multiyear head start on Microsoft for Spotlight, the company's search technology
that will be released later this year in Tiger. Many had seen Spotlight as a
quickly developed, me-too technology intended to compete with Microsoft's long-delayed
Longhorn update to Windows, but the patent application shows that Apple began
working on the technology in January of 2000, years before Longhorn was announced."
Direct link to the US
Patent and Trademark Office
The
Windows GUI is virtually the same as it was in 1995 when it was introduced,
except for the browser interface of 98. Microsoft,
at their own admission, have not made any improvements to the GUI of Windows: "The visual style of Microsoft Windows has been pretty much unchanged since
Windows 95" (http://msdn.microsoft.com/library/techart/winxpintro.htm-
accessed 17.2.01).
Use of screen space: on the Mac there
is a single tool bar always situated at the top of the screen where users can
easily access commands using the mouse. Because Windows uses the Application/Document
(or parent/child) concept of arranging windows the work space is cramped
and potentially confusing (even for the experienced user) with multiple tool
bars sometimes controlling the same document. Windows also puts important
target areas for the mouse quite close together (eg. minimise, maximise,
close/exit) and makes them relatively small, making them harder to "hit". Users can easily make the wrong
choice often necessitating relaunching an application when the intention was only
to close the child document. Keyboard strokes to achieve the same action are also
confusing: ALT-F4 closes the Application window (parent) and CTRL-F4 closes the
document window (child). Windows doesn't have a global menu bar - it has multiple
menus. This causes users to have to slow down their mousing as they approach the
menu to ensure that they hit the menu right on. The Mac OS has never had this
problem, because menus have always been placed at the edges of the screen, so
if you mouse to the edge, you know you'll be able to click on a menu.
On the Mac there can be no confusion between closing and quitting when using
the mouse because of the distance between the activation boxes and the single
menu bar.This has been partly negated by having the close/crop/minimise buttons
together in Mac OSX. And the CmdQ and CmdW for quitting and window closing
using the keyboard are too close together (on Mac Classic).
See this discussion
for the
origin of current use of modifier key. The design and usability of
the Control Strip - which can be opened / hidden with a single click is
also much superior to the "tray" on the end of the Windows task bar
and further demonstrates better use of screen space. The Mac GUI adapts
to the user who can keep aliases of frequently used files/documents/applications
the way he/she finds most efficient either in the Apple menu or in desktop folders
or in pop-up windows or in Apple menu aliases (as well as other customisation
methods). While the Task bar and Start menu are partly customisable, users cannot
customise the Windows interface (see the seven different ways of accessing
files and folders on the Mac under Ease of Use). The
benefits of the Task bar are lost if the user has more than five or six windows/tasks
operating at the same time. To quote Microsoft again: "We wanted to address
the problem [in a forthcoming version of Windows] of finite space on the task
bar, with buttons getting smaller and smaller as more windows are open. We've
all faced the problem of task bar buttons that are so small as to be next to useless."
(http://msdn.microsoft.com/library/techart/winxpintro.htm- accessed
17.2.01). Apple has taken the concept of the task bar and done it properly
in OSX (the first time that the Mac has had a "task bar"; and one of
the few times that Apple has "borrowed" an idea from Microsoft). Go
to the MacKido
site which has a timeline showing how Microsoft has routinely "borrowed"
Apple innovations.
Apple's
Jobs: Microsoft and Dell copy us but won't beat the iPod 'Time to stop doing
Bill Gates favours' (September 2005)
Keyboard Design
The Mac OS uses the Cmd
key as its main modifier key (it is in the same physical location as the Windows
Alt key). Thus a Mac user can access all main commands without changing hand/finger
position and without having to take one hand off the mouse. On the other hand
Windows uses the Ctrl key as its main modifier. The user has to use very awkward
finger movements and hand positioning to cut, copy, paste, save, switch applications
and so on. To cut/copy and paste a document from one application to another is
much more ergonomically efficient on a Mac.
Windows does have more accessibility
options on the keyboard which the Mac lacks eg. sounds to indicate the caps lock
being activated / deactivated.
Mouse Control While not strictly
an OS issue, the Mac mouse is more sensitive and able to select text in word processing
applications more efficiently than Windows. In the latter text selection with
the mouse will often give you the whole word/paragraph/page, making the user resort
to the shift/arrow method of selection. The Mac gives more meaningful
error messages. View the Interface
Hall of Fame (from Isys Information Architects at http://www.iarchitect.com/new.htm)
for real examples of bewildering information given to computer users: see how
almost all of them apply to Windows. For more detailed information on design
issues go to the MacKido
site (www.mackido.com) and to AskTog
(www.asktog.com/menus/designMenu.html). |